Duel-track Shape Up

January 25, 2022

Lately, I have talked to a lot of people about the shaping process of [Shape Up](https://basecamp.com/Shape Up). A common misunderstanding most have is that writing pitches are something you do in the last days leading up to the [betting table](https://basecamp.com/Shape Up/2.2-chapter-08), nothing could be more wrong.

Writing pitches is the most important part of Shape Up. It's the core of product management, it's in that process that you evaluate ideas, kill darlings and frame solutions. As product managers and designers you need to be shaping all the time, your core job is to shape! The concept of dual-track agile coined by Marty Cagan applies directly to teams running Shape Up. Marty Writes:

Remember that our higher order objective is to validate our ideas the fastest, cheapest way possible. Actually building and launching a product idea is generally the slowest, most expensive way to validate the idea.

So while you and your team are building the solutions for your current pitches, you need to be working on shaping pitches for the next cycle. Bad rushed pitches on the betting table will lead to bad decisions taken on the foundation of crappy work.

Related posts

  1. Shaping every day

    In Shape Up, a common mistake is to shape only when doing cooldown. “Cooldown is too short; I don’t have time to shape!" is a common complaint when introducing Shape Up into a product organisation.

  2. Empowered Shape Up

    Shape Up is an awesome, practical, and pragmatic introduction to the process surrounding product management. It offers great tools to describe and prioritize what to build and when. However, it also describes power dynamics that will slow you down and potentially kill your team’s motivation. It will also lead you to build the wrong features as you scale.

  3. Break process

    When writing about product leadership, it’s easy to write about the process—the stuff that is easy to visualise and express. But the truth is that we only have processes to facilitate the lowest denominator of creativity in a team. We would have no processes if we had better ways to innovate as a team.

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I'm going to be writing about my experiences and thoughts on product leadership, entrepreneurship, and building software. My small corner of the interwebs that is not guided by algorithems. A strange mix of thoughts and feelings on our crazy industry.